*MAJOR UPDATE!*


Gearing up for the arrival of GOA Ep. 2, We thought it would be a good idea to update the first game, not only to hype and celebrate the development of ep. 2 but also, to bring it more inline with some of the mechanics of the next episode. Here's a list of changes:

-Improved AI
-Improved AI hit detection
-Mutants heads are now critical hits spots and can explode the head
-Added Main Menu
-Added a way to reset the intro scene
-Mutants are now faster
-Mutants spawn with randomized eye colors... even pure black and pure white, SPOOKY!
-Rifles on the floor, in the basement now explain why the player can't pick them up
-Fixed level streaming issue
-Added more enemies to the level

That about covers it! There are a few more surprises, but I won't spoil them.

See you on the last train out! Don't be late!

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